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Title       : Map Jam 7: Back to Base
Deadline    : August 11, 2016
Theme       : ID Base water and pipes, using the Quoth mod.
Textures    : No restriction on textures but follow the theme please!
Organizer   : Ionous - voice.of.the.nephilim[at]gmail[dot]com
Description : Map Jamming is about creating maps of any size or detail level 
              over a limited time period using a certain theme and texture set.
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Guidelines for Map Jam

* The theme is free for you to interpret in your map
* There are 3 texture wads provided. One contains everything used in Than's APSP2, one a collection that Skacky kindly crafted by sprinkling in Rubicon2 textures, and last a collection of almost every ID base texture made. If these don't have what you want,feel free to use any others you can find (or make).
* Included in the zip is the FGD file that will allow you to use Quoth in your given editors. You're not required to use the Quoth entities, but your map needs to be compatible.
* Get EricW's compile tools -> http://ericwa.github.io/tyrutils-ericw/
* As the texture wads supplied are only for convinience, you may want to find a set of textures that suits your ideas. Browse the Quaddicted texture repository : https://www.quaddicted.com/files/wads/
* The map can be any quality level (speed, turtle, full detail)
* External skybox support is allowed, just include the correct files
* Try to post a screenshot of progress on a regular basis (once a week)
* If you post screenshots on twitter, please use the #mapjam7 hashtag!
* Final map must be sent to organizer email only (check above)
* All maps will be included in a PAK file for final release
* Any mapper readme files will be included outside of PAK file
* Source map files should be submitted with final release

Suggestions
* Get someone else to test your map before submitting it
* Use func_detail entities to help with compile times
* Try to keep both polycounts under 10k, so your map doesn't cause low framerates
* Try out using glass. Than was generous enough to throw together an example map to teach its intricacies. 

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